將引領你深入了解現代視頻游戲的影響力並查看它們與諸如跳棋這類傳統游戲之間的共同點。此探索的關鍵是,資深游戲設計師Raph Koster詳盡闡述了快樂的實質和它為什麼是任何游戲吸引人的核心所在。
為什麼有些游戲很快就會令人乏味,而另一些游戲可以保持多年的吸引力?游戲如何成為基礎而又強大的學習工具?無論你是一名游戲開發人員、狂熱的游戲愛好者還是一位好奇的旁觀者,這本圖文並茂的完全更新版書籍都會幫助你理解是什麼驅動了這種主流文化力量並且激發你更多的想法。
目錄
Foreword(From the First Edition)
Prologue:My Grandfather
Chapter One:Why Write this Book?
Chapter Two:How the Brain Works
Chapter Three:What Games Are
Chapter Four:What Games Teach Us
Chapter Five:What Games Aren’’t
Chapter Six:Different Fun For Different Folks
Chapter Seven:The Problem With Learning
Chapter Eight:The Problem With People
Chapter Nine:Games in Context
Chapter Ten:The Ethics of Entertainment
Chapter Eleven:Where Games Should Go
Chapter Twelve:Taking Their Rightful Place
Epilogue:Fun Matters,Grandpa
Afterword:Ten Years Later
Notes
Prologue:My Grandfather
Chapter One:Why Write this Book?
Chapter Two:How the Brain Works
Chapter Three:What Games Are
Chapter Four:What Games Teach Us
Chapter Five:What Games Aren’’t
Chapter Six:Different Fun For Different Folks
Chapter Seven:The Problem With Learning
Chapter Eight:The Problem With People
Chapter Nine:Games in Context
Chapter Ten:The Ethics of Entertainment
Chapter Eleven:Where Games Should Go
Chapter Twelve:Taking Their Rightful Place
Epilogue:Fun Matters,Grandpa
Afterword:Ten Years Later
Notes
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新書87折$355