Paranoia: the surreal, twisted vision of an Orwellian future where players are positively encouraged to betray each other merely to survive is the most unique roleplaying game on the market
today. Paranoia is destined to once more to provide roleplayers with the sort of frantic gaming experience that proved so popular at the game's inception - there has never been a roleplaying
game like it! If you thought the original STUFF equipment book for the PARANOIA Roleplaying Game had everything your Troubleshooter needed... you're probably already on Clone #6! With items,
services and drugs ranging from the mundane to the fantablulous, STUFF 2: The Grey Subnets provides a swathe of new options for Troubleshooters and devious High Programmers alike.