Eighth grader Mercer, whose passion is the fantasy role-playing game Wizards of the Warrior World, hopes to use a fund raiser to bring a gaming convention to his middle school, but instead he
attracts four genuine wizards who are trapped on Earth and want his help in returning to their own world.Eighth grader Mercer, whose passion is the fantasy role-playing game Wizards of the
Warrior World, attracts four genuine wizards who are trapped on Earth and want his help in returning to their own world.